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| PR2 Review |
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Posted by: Northadox - 20th July 2019, 5:13 PM - Forum: Blogs
- Replies (6)
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If I were to make a video reviewing PR2 what would you like to see in it
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| Typing while moving |
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Posted by: bi3liu - 18th July 2019, 11:14 PM - Forum: PR2 Suggestions
- Replies (6)
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Before, one use to be able to type while still holding down the arrow keys to keep moving in a certain way. I would like to suggest bringing this technique back, as it is useful for communicating in trap levels without getting stuck.
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| old level timers |
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Posted by: askRYAN - 17th July 2019, 5:42 PM - Forum: PR2 Suggestions
- Replies (15)
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hey i just started playing this game again so sorry if it's already been asked but is it possible to change all the old levels with the 16:39 timer to unlimited time?
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| Hitting heart block with Artifact |
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Posted by: Camer the Dragon - 16th July 2019, 4:11 PM - Forum: Bugs and Suggestions
- Replies (2)
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Problem: Speed burst particles not showing even though burst is in effect (After hitting heart block with Artifact hat)
Expected Behaviour: Speed burst star particles being there either the whole time, or after the heart block wears off
Actual Behaviour: Heart block star particles overriding speed burst particles, then going away leaving no particle effect
Steps to Reproduce: Hit a heart block whilst you have Artifact hat
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| Speedrun Guide |
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Posted by: Atari4600 - 16th July 2019, 8:12 AM - Forum: Platform Racing 2
- Replies (6)
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Hello Platform Racing 2ers
I think it would be nice if we had a little sheet that had some useful information on ideal stats/strategies when choosing stats for maps.
First | Stats ending in 5 are bad and should not be used (eg. 95, 85, 75 etc.) Believe it or not 86 speed = 94 speed. When you accelerate fully you have the same top speed so you do not need to waste 8 extra stat points for the same speed value.
Second | Optimize your jump values! nice easy ones like 54 jump cannot exceed a 5 block high wall (without glitching) so 54 jump can get you over a 4 block high wall but so can 45 jump so you can save 9 stat points there.
Third | Misconception** You can corner glitch anywhere!!! You're Next intended position needs to be more than 10 pixels vertically and horizontally into the block you are moving towards (this does include upward directions).
This is super important because being flexibile with your stats can help you set up a glitch that skips a large portion of a map without having TAS-like button pushing skills. @bi3liu
Fourth | Santa gives you +10 speed and it makes the block beneath you solid. Use that to your advantage.
Examples of Santa hat being awesome
https://youtu.be/YqfDQbedPgI
https://youtu.be/zqDJgJDifMA @Vipa
https://youtu.be/YXXFRZARdcA @bi3liu
https://youtu.be/1TTz3JPGO5o?t=33
https://youtu.be/Gz64wrcd7Kw @Suuper
https://youtu.be/_kUym6-CRfY (First glitch is possible but really hard) so a more practical version is linked below
https://youtu.be/P9FcfXKRYqI
https://youtu.be/qHjJlAGFKhk
https://youtu.be/YTdf31HlykA @bi3liu
https://youtu.be/o9bPQ8ef1T4?t=87
https://youtu.be/xjbtg818cRc
To name a few examples
Fifth | Rank does not equal skill. A rank 50 player does not have a big advantage over someone who is rank 0. Just optimizing stats, map strategies, and practice it what makes good times. (Map strategies includes finding stats to use that make doing really hard glitches easy).
Feel free to add any of your own personal ideas for speedrunning or strategies you use!
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| Interacting with the options menu |
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Posted by: Camer the Dragon - 16th July 2019, 7:31 AM - Forum: Bugs and Suggestions
- Replies (6)
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Makes it so I'm completely unable to interact with the game
I go to options, turn art off and then I can't click on anything (the cursor becomes the I shape)
(as in right after I leave the menu, and the change doesn't save)
EDIT: As I thought same happens with turning filter off
EDIT2: You don't even need to do anything in the options menu, all you need to do is open/close it
EDIT3: I left the game open a bit in the lobby and this happens:
Actually I'm gonna make a video so you can see
EDIT: This isn't broken on Pr2hub but it is on JV2
I tried hard loading and resetting cache but that didn't fix
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| Ethernet Disconnection |
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Posted by: bi3liu - 16th July 2019, 12:58 AM - Forum: PR2 Suggestions
- Replies (1)
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When one disconnects their wifi from pr2 on accident, they can reconnect if they reconnect within like 15 seconds.
However, there isn't this leeway when someone disconnects from ethernet. So wondering if it is possible to make the same reconnecting rule with ethernet.
Also a side note: Probably best not to raise the reconnection time, as you would be able to purposely disconnect and do stuff during that time. You can already do some stuff.
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