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  Art Colour Influenced By Background Colour
Posted by: Camer the Dragon - 10th July 2019, 12:52 PM - Forum: Bugs and Suggestions - Replies (3)

I'd assume it's been like this for all of PR2's existence though, so it's probably actually intentional I just find it odd (I realised this a few months ago)

Problem: Colours you place down in PR2 art layers aren't displayed as the hex value you put them down as

Type: Server

Expected Behaviour: I'd say if you put a colour down you see that colour

Actual Behaviour: It's slightly influenced by the background, like it's the art layer is a bit transparent or something

Steps to Reproduce: Put down a colour in the art layer in LE.

Additional info: It seems to get more transparent in layer 2 and 3. This I can see I just find it weird how layer 1 isn't 100% opaque where you draw (Huh it does this in layer 0 and 00 as well)

This is the colour I get when placing hex code #62F6B7 on a black background

.png   PR2 Art Layer 1 Colour Black Background.png (Size: 188 bytes / Downloads: 108)
This is hex code #58DCA4

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  Jellyfish Hat Specifics
Posted by: bls1999 - 10th July 2019, 4:05 AM - Forum: Platform Racing 2 - Replies (3)

Since I've gotten a few questions about the new hat, I figure it's probably a good idea to explain how it works.

- The hat stings players that are about 2.5 blocks from you.
- There is a cooldown period of 5 seconds (which is also in effect when the level starts).
- Players who are wearing the jellyfish or party hats are immune to jellyfish stings (the party hat is still the only hat that protects against lightning).

Any questions? Post below!

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  Restart time in LE when clicking restart button
Posted by: Ashley766 - 10th July 2019, 1:51 AM - Forum: PR2 Suggestions - Replies (8)

When you click test and then restart on a level, the timer just freezes. It would be nice if the time can restart also

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  Speed Burst Recovery Bug
Posted by: Camer the Dragon - 9th July 2019, 4:52 PM - Forum: Bugs and Suggestions - Replies (6)

Speed bursts still get cancelled when getting hurt and recovering while it's active.
EDIT: bls said this happened to him, it doesn't seem to happen to me (?)
https://jiggmin2.com/forums/showthread.php?tid=1684 last post

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  Key Shortcuts In LE
Posted by: Camer the Dragon - 9th July 2019, 4:51 PM - Forum: PR2 Suggestions - Replies (2)

Being able to use Ctrl+Z and Ctrl+Y for undo and redo respectively would be cool

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  Dark Mode Making A Thread/Full Edit Post
Posted by: Camer the Dragon - 9th July 2019, 6:22 AM - Forum: Bugs and Suggestions - Replies (2)

Not really a bug, but I don't know how else to describe, maybe as an oversight?
basically the background you type onto is black (ok it's #050505 but close enough) but the text and the indicator for where you are in the text you write is also still black, so you can't see what you're writing

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  Super Specific Text Bug
Posted by: Camer the Dragon - 9th July 2019, 6:19 AM - Forum: Bugs and Suggestions - Replies (3)

Problem: Text boxes deleting when you don't want them to (see steps to reproduce)

Type of Problem: Do not know
Expected Behaviour: Deleting a single character

Actual Behaviour: Deletes the entire text box

Steps to Reproduce the Problem: If you make text in the level editor change the colour and then hit backspace or delete then the entire text box will delete (even if you clicked inside the text box again after changing colour).

Additional Information: Even when the level is published the text is gone

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  Motley Monday: A Shocking Turn of Events
Posted by: bls1999 - 9th July 2019, 5:25 AM - Forum: Announcements - Replies (10)

--- The brew set easter egg has been found and claimed by @Camer the Dragon. ---



Nothing says "time for a new Motley Monday video" than a 5-month hiatus! Smile



Links

-- Games --
Platform Racing 2: https://jiggmin2.com/games/platform-racing-2

-- GitHub --
PR2 server repository: https://github.com/jacob-grahn/platform-racing-2-server
All open pull requests: https://github.com/jacob-grahn/platform-...rver/pulls

-- Contests --
No contest news this week! See https://pr2hub.com/contests for more information.

If you'd like to host a contest of your own, please post in Ask a Mod on JV2. https://jiggmin2.com/aam
If you're a contest owner and want your announcement to appear on Motley Monday, please send it to me by the Sunday before your desired Motley Monday video.

-- PR2 Changelogs --
154.0: https://jiggmin2.com/forums/showthread.php?tid=1679
155.0: https://jiggmin2.com/forums/showthread.php?tid=1713
156.0 (current): https://jiggmin2.com/forums/showthread.php?tid=1889

-- This Week's Suggestions --
@Camer the Dragon's "Swap button for epic colours": https://jiggmin2.com/forums/showthread.php?tid=1842
@Ashley766's "PM Search Function": https://jiggmin2.com/forums/showthread.php?tid=1649

-- Posting Future Suggestions --
For JV2 Suggestions, post in the Bugs and Suggestions forum.
For PR2 Suggestions, post in the PR2 Suggestions forum.
For PRF Suggestions, post in the Platform Racing Forever forum.

-- PRF Development --
PRF Forum: https://jiggmin2.com/forums/forumdisplay.php?fid=46
"PRF: What we know": https://jiggmin2.com/forums/showthread.php?tid=1163
GitHub Repository: https://github.com/jacob-grahn/plant-right-4

That's it for this week. Thanks for watching!

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  PR2 v156: A Shocking Turn of Events
Posted by: bls1999 - 9th July 2019, 5:18 AM - Forum: Announcements - No Replies

This update contains some UI changes, QOL updates, two new sets, a new hat, and bug fixes.

Changes/Additions
- Names are now clickable when announced in the chat with tournament mode active. Find players with ease!
- Added two new chat commands. /community gives links to JV2 and the discords, and /contests gives a link to the contests page on PR2hub.
- You can now use the delete key in the level editor. Backspace also works.
- You can now use enter to search on the search tab. No more pesky clicking for you!
- Messages sent using "PM Everyone" on a guild page now show an icon on the top-right of the message. It looks like an envelope with arrows.
- Expanded the credits page. It now includes credits for artists and a link to contribute to the PR2 server repo on github.
- The Gecko Set has been redrawn. Thanks, @Magyar!
- Added the Sea and Brew Sets. Thanks to @Northadox and @Magyar for creating these beautiful sets!
- Added the Jellyfish Hat. If you get close to an opponent (who is not wearing the party or jellyfish hats), it will give them a nasty shock! I'm really excited about this addition; it's the first hat added since 2013!

Fixes
- A server error on guild editing or creation, or when drafting a PM, no longer gets rid of the popup. No more losing your progress on long messages or proses.
- The moon hat no longer gives a GP bonus. As a consolation, GP is now much easier to obtain.
- The EXP multiplier listed on the race complete popup now reflects the actual multiplier value. What a concept!
- The skewed text sizing on levels is now fixed. This should've been fixed much earlier; my apologies. Thanks to @AspectZero for pointing out the issue to me. Note: This will mess up the text formatting on levels published after about January 25, 2019. This is unavoidable when reverting the text bug for older levels. Make sure to fix and re-upload your levels. Sorry for the inconvenience.
- Eggs mode works again. I'll have an omelette, please.
- Hitting a happy/sad block with a speed burst active no longer cancels the burst. PR2 players of olde rejoice at this one.
- Faraway players' positions now update normally. @Stxtics and @BrokenBulb are gonna looooooveeeee this one.
- Lightning bolts now strike other players on your screen. Before, it only struck the player and no opponents.
- Hitting space when focused on the quit button in a race now asks if you really want to do that. Because for those of us who don't use this, it's a pain in the butt.
- If a mod edits a guild, it will then send the owner a notification via PM. No more "ermagherd who edited my guild?!"
- Servers should crash a little less frequently now. They're really finicky, but I spoke to a manager and I think they're going to cooperate now.



I haven't actually decided how I want the jellyfish hat to be earned; all I know is that I want it to be an in-game prize and not limited to contests. If anyone has any suggestions, feel free to send them my way.

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  Duplicate level when saving with a different title
Posted by: Ashley766 - 8th July 2019, 10:16 PM - Forum: Bugs and Suggestions - Replies (1)

Problem: When you save a level with a different title, it makes a copy of the level

Type of Problem: Client I think

Expected Behavior: When you save a level with a different title, it saves the level and does not make a copy

Actual Behavior: It makes a copy of the level

Steps to Reproduce the Problem: Test a level, then add something to the title, it will copy the level

Additional Information:

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