16th July 2025, 12:29 PM
@Mia You in?
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Let's get this thread to a million pages!
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16th July 2025, 6:13 PM
Let me know and I’ll send you a picture of what I’ve been working on.
17th July 2025, 11:18 AM
@Mia What’s the best way I can reach out to you because JV probably isn’t it?
17th July 2025, 2:42 PM
I don't want to get involved with any PR4 projects because I don't care about that game anymore
17th July 2025, 2:45 PM
(This post was last modified: 17th July 2025, 2:45 PM by Mia. Edited 1 time in total.)
Some of your ideas sound interesting but honestly I think it's a lost cause, no offense
17th July 2025, 2:48 PM
(17th July 2025, 2:42 PM)Mia Wrote: I don't want to get involved with any PR4 projects because I don't care about that game anymore Are you sure about that? Because I have a lot of "next level" ideas that could skyrocket Pr4 to the moon. I need someone to at least help me look over my scripts for the ideas and all. You're like one of the best writers I know. You told a few stories and instantly had a bunch of people gravitate towards the way you told it. Just by the intricate details and all. If I can get the masses, then PR4 won't be a disappointment.
17th July 2025, 2:50 PM
17th July 2025, 3:07 PM
You've seen my work in the past. You know what I'm capable of. My mind is like an infinite machine generating all kinds of innovate ideas. They may not always be a home run, but one of those things I can promise you that you or someone will bite on it.
17th July 2025, 3:10 PM
You and I both agree that there's something wrong with this audience. I've seen so many mistakes that they've made with this Pr4 Github project that it's not even funny. Bro, I'm really close to creating a thread and shitting on this Pr4 Github thing because I care enough not to watch this thing rot into the ground.
17th July 2025, 3:13 PM
I guess I'm going to have to do this project on my own like I've been doing in the past. I'm covering everything about everything in depth.
17th July 2025, 8:23 PM
(16th July 2025, 11:17 AM)Different Wrote: Yesterday, I visited GitHub and it looks like they're reskinning the artwork styles from Pr2 with just a slightly different look. There's no secret sauce. It looks like trash. I believe the peeps working on the github with jiggmin are mostly reskinning it with pr2 textures to get rid of the AI generated assets which were there to begin with. I did see some people talk about having multiple tilesets which will be interesting to see if it'll be done. I guess that just depends on how many people would be up for making the art for said tilesets
17th July 2025, 10:07 PM
(17th July 2025, 8:23 PM)~JBG~ Wrote: I believe the peeps working on the github with jiggmin are mostly reskinning it with pr2 textures to get rid of the AI generated assets which were there to begin with. I did see some people talk about having multiple tilesets which will be interesting to see if it'll be done. I guess that just depends on how many people would be up for making the art for said tilesets I really hope that the Pr2 textures are just a placeholder until they can come up with a brand new, art style that’s far different than the last 3, platform racing games. Because otherwise they can’t compete with Steam if they’re launching this thing on there. What’s something brand new that you would like to see added into Pr4 that hasn’t been added yet? I’m here to fill in those missing gaps. Your opinion matters to me because I’m working on ideas, too, and I need you as my right-hand man on the artistic side.
18th July 2025, 6:10 AM
(17th July 2025, 10:07 PM)Different Wrote: I really hope that the Pr2 textures are just a placeholder until they can come up with a brand new, art style that’s far different than the last 3, platform racing games. Because otherwise they can’t compete with Steam if they’re launching this thing on there. Honestly I would be surprised if the pr2 tileset would be fully removed from the game, probably will be like the classic tileset. I know some people had already fully designed their own tile art for the game but I guess that all comes down to people actually committing their stuff to the github page. (17th July 2025, 10:07 PM)Different Wrote: What’s something brand new that you would like to see added into Pr4 that hasn’t been added yet? I’m here to fill in those missing gaps. Your opinion matters to me because I’m working on ideas, too, and I need you as my right-hand man on the artistic side. Haven't given it much thought really, there's limited innovation available in platformers now since the genre is pretty old. I think multiplayer and custom user based level creation is always going to be the thing that keeps these type of games afloat longer than purely singleplayer games. But stuff like in game timers with accurate finish times on maps and public leaderboard for maps is probably the main thing I'd like to see.
18th July 2025, 1:28 PM
(18th July 2025, 6:10 AM)~JBG~ Wrote: Haven't given it much thought really, there's limited innovation available in platformers now since the genre is pretty old. I think multiplayer and custom user based level creation is always going to be the thing that keeps these type of games afloat longer than purely singleplayer games. But stuff like in game timers with accurate finish times on maps and public leaderboard for maps is probably the main thing I'd like to see. Wait until you see what I have. You’ll be so impressed with these ideas that I’ve invited for this game that you’ll be wanting to jump on board. You’ll be saying something like, “oh wow, that sounds really cool!” It’s a lot to unfold, so it may require more than one artist depending on what happens. If there’s limited innovation in platformers then it’s because the ideas suck. It’s a repeated cycle of things that they’ve seen over 15 years ago. Nothing they’re doing is impressive, so far. Nothing at all. I hope they seriously don’t think that this game is going to turn out to be a home run. The problem is people are supporting ideas that suck. The leaderboard idea sounds pretty interesting. Plus the accurate finish times on maps would be a step above, too. Do you also think that there should be some kind of incentive that incentivizes people to be at the top of the leaderboard?
18th July 2025, 1:30 PM
@Mia I know you could care less too, because nothing stands out. People submit too many, long-winded ideas with no pictures. I’ve seen 2 from the “PR4 suggestions” forum that are like this.
18th July 2025, 4:57 PM
(16th July 2025, 11:04 AM)Different Wrote: Want to help me with a Pr4 project?No thanks. I still have to work on my unity project
Life is a ? is it but death is a !. 
You never know what happens until it happens - ricky101/dotime
18th July 2025, 5:17 PM
18th July 2025, 6:42 PM
(18th July 2025, 1:28 PM)Different Wrote: If there’s limited innovation in platformers then it’s because the ideas suck. It’s a repeated cycle of things that they’ve seen over 15 years ago. Nothing they’re doing is impressive, so far. Nothing at all. I hope they seriously don’t think that this game is going to turn out to be a home run. The problem is people are supporting ideas that suck. Don't agree that it's because the ideas suck, it's just that most of the innovation has already taken place in various games throughout the years. I don't think anyone has any huge expectation for the game, nor should there really be I think since it's a handful of people investing their spare time to create the game. People aren't really supporting one idea over the other it's just people adding on whatever they think would be fun, if you have a github account you can also submit pull request with code/art you make. (18th July 2025, 1:28 PM)Different Wrote: The leaderboard idea sounds pretty interesting. Plus the accurate finish times on maps would be a step above, too. Do you also think that there should be some kind of incentive that incentivizes people to be at the top of the leaderboard? I don't think there needs to be incentives to be on the top of the leaderboard, generally the incentive is to be the number one player on any given map. Only thing that really needs to be correctly in place if there are going to be leaderboards is to have an accurate timer that doesn't have any type of finish lag so nobody is disadvantaged by their internet connections.
18th July 2025, 7:39 PM
(This post was last modified: 18th July 2025, 8:07 PM by Different. Edited 2 times in total.)
(18th July 2025, 6:42 PM)~JBG~ Wrote: Don't agree that it's because the ideas suck, it's just that most of the innovation has already taken place in various games throughout the years. Ok so let me ask you this: what makes Platform Racing 4 any different from the other games? Help me out here, bro. I’m struggling to understand this because I’m literally seeing the same old stuff. You mean to tell me that a hand full of people are working effortlessly on this game, and not one person has anything completely different or next level? You see the problem, here? (18th July 2025, 6:42 PM)~JBG~ Wrote: People aren't really supporting one idea over the other it's just people adding on whatever they think would be fun, if you have a github account you can also submit pull request with code/art you make. Yeah and you know what the problem with that is? They’re too much alike. They’re too much related to one another. I’m trying to push you guys to be better than this because this game could have a lot of potential and compete with everyone else if it was headed into the right direction. Code? Yeah, that sounds complicated already, man. I’m an innovator, not a coder. This is why I suggested building a team and working together. I hate anything to do with code. (18th July 2025, 6:42 PM)~JBG~ Wrote: I don't think there needs to be incentives to be on the top of the leaderboard, generally the incentive is to be the number one player on any given map. Only thing that really needs to be correctly in place if there are going to be leaderboards is to have an accurate timer that doesn't have any type of finish lag so nobody is disadvantaged by their internet connections. Incentives are what keeps people active in these leaderboards and tournaments. At least give me a reward for reaching #1 or something. If we don’t hand out any incentives then it’s going to get stale, really quick. The only people who care about leaderboards for this particular game are the OG’s of Pr2 (particularly you guys) no offense. Mind you, that’s a very small handful of people. I’d say about 1/10th of you guys. I’m only trying to push you guys to be better, that’s all. |
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